POV-Ray : Newsgroups : povray.general : POV code for a crumbling wall : Re: POV code for a crumbling wall Server Time
4 Nov 2024 17:30:08 EST (-0500)
  Re: POV code for a crumbling wall  
From: Thomas Willhalm
Date: 29 Oct 2003 10:17:03
Message: <3f9fd9ee@news.povray.org>
Christopher James Huff wrote:

> In article <3f9edeb3$1@news.povray.org>,
>  "Jim Kress" <pov### [at] kressworkscom> wrote:
> 
>> Would anyone provide to me some POV code for a crumbling wall?  I
>> searched
>> the POV newsgroups and could not find any such code.  All I could find
>> was
>> code for a brick wall.  I have a solid wall so the brick code will not
>> work. It won't give me the jagged, crumbled edge characteristic of a
>> solid wall being broken (think cement wall).
> 
> Intersect a box with a height field, or use an isosurface. The height
> field method can only easily do crumbling from the top, an isosurface
> can imitate crumbling in the sides as well.

I did some kind of test image for this method. I tried to imitate
http://graphics.stanford.EDU/papers/displace/gamma-corrected/
My image including povray source is on
http://mitglied.lycos.de/willhalm/tracegallery/

Happy tracing
Thomas

-- 
www := web


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